Title: Reforgery Adjustments
Lothlómendil - February 15, 2007 07:44 PM (GMT)
I've just added a small service to the
reforgery to include a price for repairing broken or damaged weapons, and while doing so I also raised the price of reforgings. Previously it cost 20 gold to reforge a non-magical weapon, and 30 to reforge a magical one. The prices are now 40 and 50 gold, respectively.
Alba Meria - February 15, 2007 07:57 PM (GMT)
wow 0_0 Looks really good Loth, this should be interesting :D
Dark Wraith - February 15, 2007 08:15 PM (GMT)
Hmm, good idea! Nice work, Loth ^_^
Sanzen - February 15, 2007 10:22 PM (GMT)
I can't really see where the application of repairs go, but the adjustments seem to help make the system more balanced ^^
Arda is teh best!
Lothlómendil - February 15, 2007 10:24 PM (GMT)
| QUOTE (Sanzen @ Feb 15 2007, 05:22 PM) |
I can't really see where the application of repairs go, but the adjustments seem to help make the system more balanced ^^
Arda is teh best! |
Everything is for a reason, my friend, all in due time.
Original Sin - February 15, 2007 10:47 PM (GMT)
Ooooo More things to anticipate.
Obsidian Nocturne - February 17, 2007 04:34 PM (GMT)
Now I can see why repairs are needed after checking out the fighter ability shop :lol:. It would have been nice though if sunder was capable of damaging other weapons too though not necessarily breaking them.